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Paintball Partyz Intends to run a 6 Game Tournament Series 

beginning in Fall 2012 and Running Through May 2013.  

There will be an 8 Team Limit.

 

Individual Awards will be presented to each player on the 

1st 2nd and 3rd place teams for each event. 

 

The team that wins the Series (by total accumulated points) 

 will also receive Individual Trophies.

 

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If you are interested

 

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5 Man Woodsball League                                          Updated Rules

Was Held  April 7, 2012

Congratulations to Team Zombie Corps.

Front Row:  Jon Metcalf,  John Whelan

Back Row: Tony Guarde, David Schlacta, Brian Meek, Chris Oliver

 

1st Place    Zombie Corps

2nd Place   LockOn

3rd Place    Hard Corps

4th Place    Team Who

 

Congratulations to Zombie Corps, winners of the tournament.   It was a great contest in thick dark woods.

 

Thanks to the cooperation of all the teams it went very smoothly, with little down time.

 

We welcome any input from those who played, so the next tournament can be even better.

 

5 Man League Stats

Team April 2012       Total
Zombie Corps 4 pts       4
Lock On 3 pts       3
Hard Corps 2 pts       2
Team Who 1 pt       1
           

 

5 Man Woodsball Rules

 

Rules:

     

     8 teams maximum (Contact us Now) Click Here

     Players:  5 maximum, 3 minimum to start a round

     Each player must be on a team roster.  Maximum roster size is 11 players.

     Each team will have a registered Captain. Team Captains are not required to play.

     Players on the Roster can not change teams during the length of the Series ending may 2013.

     Feet per second 300

     Games will be played on two fields at once.

     Rate of Fire: limit your marker 13 balls per second.

     10 minute game length

     Eliminated players are not allowed to coach.

     Every hit is an elimination including gun. (hit players must leave the field immediately)

 

     

     Team Entry Fee is $150 per event, includes all day air 

 

 

Our center flag game rules. (updated July 2012)

Teams start at opposite ends of the field.

Flag is posted in center of the field.

  

Teams will attempt to grab the flag and advance it to the enemy start position.

 

Scoring: No points for first grab.  2 points for possession of Flag at end of the round.

Flag shall be in hand at all times.  Not in a pocket or otherwise hidden.

 

3 points for successfully advancing the flag to enemy start position, ending the round.

 

Team with the Greatest number of live players earns one bonus point.  

Tied number of live players equals no bonus points..

 

This means the maximum score is 4 points 

(3 for advancing flag and Ending game,  and 1 bonus point for most live players)

 

If the player with possession of the flag has a hit on him, then that player

is out and his team is not in possession of the flag.

 

If you are eliminated you must immediately drop the flag and exit the field.

Dead men don't talk.

Dead men don't share paint.

 

 

Video of the Last Scenario