Feb
27, 28 and March 1, 2009
For
this game we will be dividing into 5 Groups! and
Introducing the "Spy Card"
This
is a bring your own paint event!
We
will have Paint, High Pressure Air and CO2 Available at reasonable
prices.
The
race for global supremacy is becoming ever more desperate in
a world driven by the war machine. No
longer can leaders depend on historical allies. Bureaucrats
attempt to foster peace treaties between opposing factions,
but they too, have picked up arms and fight for the ultimate
stake: their own survival. National Extremist
views are the mainstay and the political system is
domineered by warlords.
Where
will this struggle end? Who will become the dominant power?
The world's fate is in your hands!
Large
Teams will be kept together and augmented with
small teams and walk-ons. Starting positions will be
randomly selected and changed several times over the
weekend. It is possible that a weak team will be assimilated
by a strong team, If a team is assimilated the victors will receive
the players and cards of the weaker team, but not their
points.
In
each game, the teams will have 30 minutes to capture other
continents. To successfully capture a continent a team must
secure the entire continent AND occupy it with at
least one live player.
Continent points same as Risk Board Game. Teams get
one card per flag station turned to their color at end of
game. (More than one card per game is possible)
Cards will be turned in for points. If a team has 5
or more cards they must cash in.
Following the end of the 1st
Game,
Cash in 5
Points
Following the end of the 2nd
Game
Cash in 10
Points
Following the end of the 3rd
Game
Cash in 15
Points
Following the end of the 4th
Game
Cash in 20
Points
Following the end of the 5th
Game
Cash in 25
Points
Following the end of the 6th
Game
Cash in 30
Points
Cash
in Points will revert to 5 points for the first cash
in onSunday
Team
Game Points and personal awards will be awarded for the
Saturday night game as well.
All
Members of the winning team will Receive World Domination
Pin on Sunday at the conclusion.
Two Walking tanks will be provided and in play.
If you commandeer a tank you can use it until you are
eliminated. Players
are encouraged to bring Nerf Rocket launchers (at this time
no motorized tanks allowed.)
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