The Matrix

Paintball Scenario

March 5,6,7  2010


This will be a two day event with a large Paintball trophy awarded to the best marksman on the winning team on Sunday afternoon.

Be sure to wear a watch for this event.

 A two team event pitting the Mr. Smiths (agents of the machine) against the Resistance.  Teams will alternate roles throughout the weekend.

 The Resistance are searching for more Red and Blue pills to replenish their recruitment supplies.  At the start of the game, the Resistance will be tipped off that a stockpile of pills is located within one of three colored bunkers on the western side of the field.

 The Resistance will start together at their ship the Nebuchadnezzar.  The Nebuchadnezzar shall start somewhere within the northern third of the field.  The ship may be moved around within an identified boundary approximately 3 acres in size.

 The mission of the Resistance team will be to gather the pills and return them to the cargo container within the Nebuchadnezzar.  The Resistance will get 5 points per pill safely secured in the Nebuchadnezzar at end of game (30 min) The resistance will not get any points from the cargo pills if there is a sentinel in the ship at the end of the game.

Approximately 10 pills will be in play.

 If a Resistance player is eliminated while carrying a pill, he will walk it off the field and hand it in at the re-entry point earning one point. Resistance players may carry more than one pill at a time.

 The Resistance will not get any re-entries during this 30 minute game.


 The Mr. Smithís Team first objective is to locate the pills, and defend them from the Resistance. Mr. Smiths will never touch/kick/hide or cover the pills.

 Smiths will get one re-entry at the 15 minute mark.  Just before re-entry:  The Mr. Smiths will pick three volunteers to be the Sentinels. Sentinels will be issued one shield each. If a sentinel is eliminated he will not hand off the shield.  He will walk the shield off the field.

 The Second objective of the Smiths, is to escort the Sentinels to the Nebuchadnezzar. Only the sentinels can take over the ship.  Each sentinel inside the Nebuchadnezzar at the end of the game will earn the Smith team 7 points.  For a total possible 21 points

 Of the Smiths Team, Only the sentinels are allowed to touch the ship, and Sentinels are only allowed to move it 10 feet from where itís discovered.


 An Oracle player will be added onto the Resistance team on Sunday.

 Questions?   Call Keith   239-980-9850